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VIRTUAL REALITY |
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Goldiez, B., Ahmad, A.M., & Hancock, P.A. (2005). Navigation and wayfinding in augmented reality. Submitted.
Greenwood-Ericksen, A., Weaver, J.L., Burke, K., Bradley, K.A., & Hancock, P.A. (2003), Ghost Recon: An affordable medium-fidelity virtual environment soldier simulator designed for infantry combat research. Proceedings of the Human Factors and Ergonomics Society Meeting, 47, 861-864.
Arthur, E.J., & Hancock, P.A. (2001). Navigation training in virtual environments. International Journal of Cognitive Ergonomics, 5 (4), 387-400.
Manser, M.P., & Hancock, P.A. (1999) The ecological validity paradox in visual perception research. Proceedings of the Eighth International Conference on Vision in Vehicles, Boston, MA, August.
Hancock, P.A., Hendrix, C., & Arthur, E.J. (1997). Spatial mental representations in virtual environments. Proceedings of the Human Factors and Ergonomics Society, 41, 1143-1147
Arthur, E.J., Hancock, P.A., & Chrylser, S.T. (1997). The perception of spatial layout in real and virtual worlds. Ergonomics, 40 (1), 69-77.
Hancock, P.A., & Lai, J. (1995). Virtual reality technology to embrace information gap in industrial hygiene. Occupational Health & Safety, 64 (1), 59-81.
Kozak, J.J., Hancock, P.A., Arthur, E.J., & Chrysler, S. (1993). Transfer of training from virtual reality. Ergonomics, 36, 777-784.
Arthur, E.J., Hancock, P.A., & Chrysler, S.T. (1993). Spatial orientation in real and virtual worlds. Proceedings of the Human Factors and Ergonomics Society 37, 328-332.
Caird, J.K., Hancock, P.A., Arthur, E.J., & Kozak, J.J. (1992) Human Factors Issues For Virtual Reality. Special Issue of the Journal of Communication on Virtual Reality. Chapel Hill, NC.
Caird, J.K. & Hancock, P.A. (1992) Design information for interaction in alternative realities. Proceedings from the Second International Conference on Artificial Reality and Tele-Existence. Akasaka Minato-Ku Tokyo, Japan.
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